Documentation for the PlayerTickEvent event in the Irminsul game server API
PlayerLoginEvent is a non-cancellabe event fired when a player is ticked by the game server. By default, Irminsul runs server ticks once a second.
final io.irminsul.common.game.player.Player
io.irminsul.common.game.player.Player
The player being ticked. Guaranteed non-null.
Last updated 1 year ago